31 Million Flavors

Worship Wednesday

Let the peace of Christ keep you in tune with each other, in step with each other. None of this going off and doing your own thing. And cultivate thankfulness. Let the Word of Christ-the Message-have the run of the house. Give it plenty of room in your lives. Instruct and direct one another using good common sense. And sing, sing your hearts out to God! Let every detail in your lives-words, actions, whatever-be done in the name of the Master, Jesus, thanking God the Father every step of the way. (Colossians 3:15-17 MSG)

Fellowship is one of the key components of worship – both the things we do to express God’s worth, and the times of singing praise as a congregation.

Individual times of worship and devotion are important, of course. We spend time with God in a relationship. Like any relationship, there should be some intimacy, some “you and me” time. We see Jesus as our example in this: if He took time away from other people to get alone with God, then certainly we might benefit from doing the same.

But Paul points out that our worship of God is something we do together with others. Paul did not write just to individuals, like Timothy or Titus. He wrote to churches. He wrote to congregations. He wrote to groups of people and said “This is how we all do this together.”

This is part of why I love a good Bible study group. When I say “a good group” I mean a place where a bunch of different people can discuss the Scriptures and how they apply to our lives. Good groups have a strong facilitator who can allow discussion and multiple viewpoints without getting off track or derailed by a vocal opinion.

Some groups are hand-fed and led by a teacher who lectures. I’ve been in groups where the only time anyone other than the leader is allowed to speak is to read a particular verse and not one word more. I suppose that ensures that only the accepted teaching gets brought to light, but I didn’t come for a sermon. To each their own; that’s not my cup of tea.

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I scream, you scream, we all scream for theology! Wait, what?

But when a Bible study is facilitated well, you get to experience a Baskin-Robbins of theology. It’s all good ice cream, but you get a variety of flavors, some you like and some that aren’t your favorite. You test it, hold to what’s good, ignore the bad (or maybe discuss it if someone is saying something opposed to Scripture). Everyone has something to offer, and you hear perspectives you’d never expect – some of which might speak profoundly to your heart as you look at a Scripture in a new way.

And you get to build relationships with others.

The relationship we have with God is great, and we affirm that every time we sing a song about how “You are all I need.” But that’s not entirely true, nor is it biblical. We read in 2nd Peter the following statement about “all we need.”

His divine power has given us everything we need for a godly life through our knowledge of him who called us by his own glory and goodness. (2 Peter 1:3 NIV)

The relationship we have with others in light of our common faith is essential. God did not make us loner Christians. He relates to us individually, but He also relates to us and calls us to relate to each other in a church Body. We all have something to offer, some part to play in the story God is telling in our local church. (See 1 Cor 12 about parts of the Body fitted together.)

Worship alone, yes. Worship together, definitely. See God and others from a different set of eyes. Discover a new perspective. Hear something new from God, through the voice of your brother or sister in Christ. Sing a song that ministers to your heart, and let it touch the need of another. Share the comfort God has given you in past times of distress with someone who is hurting right now. We were made for God, and we were made for one another.

So get a little pink-spoon taste of what all the Body has to offer. They’re free. You’ll find way more than 31 flavors of awesome God.

Take Some Initiative

Tabletop Tuesday

One of the key phrases in my D&D games is, “Roll for initiative!”

For the unfamiliar, that’s a sign that combat is about to start. Initiative is the way the players and storyteller figure out who is going first.

Depending on the game system you use and the way you run your table, combat can really slow things down. You wouldn’t think so… everything is supposed to be fast-paced like a Hong Kong movie fight scene (with slow-motion doves flying in the background).

But oftentimes, the slow motion is around the table.

This can’t get confusing at all.

“Uh… where’d that one guy go? I was going to shoot him with an arrow.”“Dude, the fighter pushed him out the window on his turn.”

“Oh, ok, who’s the closest enemy to me?”

“Look at the map.”

“Cool, (looks over character sheet for a minute, humming and stroking chin) I guess I’ll just use the same power I always use.”

“Ok, your attack hits, the orc is bloodied. Next up, the cleric.”

“Huh what?”

“You’re up.”

“Oh right. Um… let me see here… does anyone need healing? Anyone? …Guess not? So… uh… I’m going to… let me think.”

How do you solve this?

Ideally, let’s wave our hands and make all DMs/Storytellers able to craft the most compelling and exciting encounters that absolutely rivet the players’ attentions to the table.

Ok, that didn’t work. Maybe you’re lucky and you have one of those exceptional DMs. (Thank him or her if you do.)

But the rest of us don’t. So what next?

1. Try a timer.

Get an hourglass timer that runs for 30 seconds or one minute. Set a digital timer. Use something that will make it clear when the player has run out of time to make a decision. If you as the player cannot figure out even one thing for your character to do, then call it “effective role-playing” and your character gets to stand there in confusion. Again, it depends on the system you play, but in my current D&D games, a turn is supposed to be six seconds.

I can imagine standing and wondering what to do, stunned by the chaos of combat, for six seconds. The explanation is believable, and the suck factor of skipping your turn will force a bit more forethought and attention on what’s happening in game.

2. Try default actions.

One argument is that your characters are battle-hardened heroes, capable of daring feats and snap decisions. They wouldn’t freeze in fear. Your player, on the other hand, might be a tired mom, or a guy who just got off a long day of work, or (bad news) slightly severely hung over from a night of partying, or (worse news) showing up already under the influence. So treat the characters different than you treat the frazzled player.

Set up default actions for combat. Characters probably have some basic attack for fighting up close or at range. If the ranger player gets flustered, his character shoots an arrow at the nearest enemy. Done. If the fighter isn’t sure what move he wants to use, he attacks the closest enemy. The magician shoots off a basic spell. Unless healing is limited, the healer restores some health to the character with the lowest hit points. Or the healer clobbers an enemy with a mace.

The same goes for role-playing. If you’re sitting there for a minute while your player tries to figure out how to use a favorite but irrelevant skill (“Can I use Diplomacy to jump across the chasm?”) or if they just can’t figure out what to use, then they support the next player in the turn order. They can roll and  on a 15 or higher they earn a bonus for the next player’s use of a skill. If this becomes a problem, you take away the bonus and their default action becomes twiddling thumbs.

3. Training practice.

Maybe your players are unfamiliar with their characters and how things should work. The rulebook and the mechanics of combat (or even role-playing) can be a maze to the new player. Perhaps you can take some one-on-one time with the players who need some additional explanation. You can show them some examples of how their powers work, or what might be useful in which situations. Talk them through a basic encounter. Help them understand some of the player basics like focusing fire on one target until it’s down, or whatever special features might be unique to their character’s class.

Don’t just complain about players. Make better players.

4. Visual aids.

You know you want one
No excuses. You’re up next, and you can see it plain as day.

Some products like the initiative tracking board might help players keep up with what’s going on. If people know when their turn is coming up, the hope is that they will get away from the distraction and get back to the game. A turn tracker like the picture gives everyone a clear idea of who’s up next. Ideally, the player can then have a plan in mind and go into their turn ready to move the combat along.5. Ban distractions.

Cell phones and computers can be fun tools for gaming. There are dice apps, and soft copy character sheets with databases and equations that automatically update. Wizards of the Coast has the D&D Character Builder that lets you manage your character online (with a subscription fee). There are ways to use computers to play virtual tabletops (check out Roll20 for example), and some DMs like me find that a laptop screen is the best DM screen ever.

The trouble is that electronics can also be a powerful monster in their own right. Make a Will save to not click alt-Tab and check Facebook or browse YouTube for hilarious videos.

Rocks fall. You lose Wi-Fi access.

6. Give monsters short-term goals.

Often combat becomes a numbers fest where each side fights to bring the other side to zero health. How realistic is that? Do our militaries engage each other in fights intended simply to bring the other side to complete destruction? Generally, both sides in the conflict have an objective to work toward. I’m going to do more with this point in another post, so I’ll stop here. But I hope you can see that a fast objective might keep attention on what’s happening and how to stop the bad guys. It’s certainly better than rolling single-digit attacks for five turns while the big boss monster flails about with a handful of hit points left, waiting for the inevitable deathblow.

7. Cut some useless rolling.

If your group is comfortable with it, cut down on the useless rolls. Does the burly fighter REALLY need to roll a check to smash through the door, or can we say he does it with a wave of the hand? Is that cheating? If you think he absolutely must roll and add bonuses and check against the difficulty of the door… and we must discuss or think about whether it is hardwood reinforced with steel or simply a shoddy construct of wood beams… and if you are fine with the idea that based on the roll of a die, the spindly wizard can walk up and kick the door down with a roll of 18 while the big fighter might batter himself against it uselessly if he rolls badly. Sure, then it’s cheating. But we can save time by simply moving on to the rolls and the actions that advance the story.

So there you have it.

Seven options you can adapt to what suits your group, in order to make the slow parts of the game pick up some speed. Take some initiative and give these a shot, then let me know if they work for you.

For those of you who regularly play, what am I forgetting? What works for your group?

 

A Mouthful

Monday Morning Snack

My mouth is filled with Your praise
And with Your glory all day long.
Psalm 71:8 NASB

What sort of “snack” are we giving others to eat?

I saw this verse, and the question popped into my mind: “What is my mouth full of?” Maybe it’s because I’m dieting, but I thought of a mouthful of food.

How does that “mouth full” taste to the people around me? How does that “mouth full” taste to me?

Let us continually offer up a sacrifice of praise to God, that is, the fruit of lips that give thanks to His name. Hebrews 13:15 NASB (emphasis mine)

What comes out of our mouths? Is it fruit that will delight our God and satisfy another’s soul? Or is our fruit rotten and withered by pessimism and unbelief, moldy and putrid because of bitterness and anger?

James drives this point home in writing about the power of our words:

8 But no one can tame the tongue; it is a restless evil and full of deadly poison. 9 With it we bless our Lord and Father, and with it we curse men, who have been made in the likeness of God; 10 from the same mouth come both blessing and cursing. My brethren, these things ought not to be this way. 11 Does a fountain send out from the same opening both fresh and bitter water? 12 Can a fig tree, my brethren, produce olives, or a vine produce figs? Nor can salt water produce fresh. James 3:8-12 NASB

We all slip up and say things we know we ought not to say. All of us can think of a time where we said words we wish we could take back. We may never be perfect in our choice of words, but we must still aim for perfection.

This prayer of David is one of my favorite in the Psalms, and it reminds me to be careful about the “mouth-fulls” I allow:

Let the words of my mouth and the meditation of my heart
Be acceptable in Your sight,
O Lord, my rock and my Redeemer. Psalm 19:14 NASB

So… what’s in your mouth?

God is the One, v3

Welcome back to this Sunday Psalm series looking at Psalm 23, considering the various ways David reminds us that “God is the One we need.”

He restores my soul;
He guides me in the paths of righteousness
For His name’s sake. (Psalm 23:3 NASB)

True to your word, you let me catch my breath and send me in the right direction. (Psalm 23:3 MSG)

God is the One who restores.

The Hebrew here is a word for turning something back or away, but not necessarily a return to a starting point. A lot of languages are like word pictures where a particular word can have multiple meanings based on the context it’s used in, and this is no different. This word can mean “to come back, to carry something back, to deliver something or fetch something, to recall, recover, refresh, relieve, rescue, retrieve.”

I get the picture that the Shepherd finds this lost sheep going off the path, headed astray, and He picks it up to bring it back to the flock. He’s not bringing it back to the same place; the flock is on the move. But He brings it back so that the lost sheep can follow along with the rest, on the paths that the Shepherd is taking.

Isaiah said of us that “all we like sheep have gone astray, each of us has turned to his own way.” Isa 53:5

Sheep aren’t to be trusted with directions.

Plz can has Google Maaaaaaaps?
Sorry, that’s baaaaaaad.

God is the One who gets in the mess with us.

The good news is that God doesn’t leave us in the muck where we often find ourselves. David writes “He lifted me out of the ditch, pulled me from deep mud. He stood me up on a solid rock to make sure I wouldn’t slip.” (Psalm 40:2 MSG)

The Shepherd doesn’t abandon the sheep, doesn’t say “He got in this mess, he can get himself out.”
“How? you say. In Christ. God put the wrong on him who never did anything wrong, so we could be put right with God.” (2 Corinthians 5:21 MSG)
“But the Lord has laid on Him (Jesus) the iniquity of us all.” Isa 53:6

God is the One who guides.
David continues the thought here. The Shepherd doesn’t merely get the sheep out of the mess they’re in. The Shepherd is taking the flock somewhere. He has a destination in mind, and there are specific paths that lead to that goal. The Shepherd is not telling the sheep that “all roads will get you where I want you to be.” He only chooses the right way. “I am the Way, the Truth and the Life. No one comes to the Father except through Me.” John 14:6
Similar to the very first point from two weeks ago, the first way that “God is the One,” this reminds me that God is not shrugging off sin with a “boys will be boys” and a shake of his head. He calls our going astray an act of rebellion and open hostility. He isn’t willing to accept and call good whatever path we choose. And why is that?

God is the One who is worthy.
He guides us for His name’s sake. It’s not simply because He cares for the sheep, but He cares about His reputation.
“I will not share My glory with another.” Isa 45:8
“And there is salvation in no one else; for there is no other name under heaven that has been given among men by which we must be saved.” Acts 4:12 NASB
“For this reason also, God highly exalted Him, and bestowed on Him the name which is above every name, 10 so that at the name of Jesus every knee will bow, of those who are in heaven and on earth and under the earth, 11 and that every tongue will confess that Jesus Christ is Lord, to the glory of God the Father.” Php 2:9-11 NASB
He protects His reputation. He makes sure everyone knows He is all He claims to be. It’s about Him, not us. His love and care is not because of something we’ve done to deserve it. It’s because of who He is. He stoops down to shepherd us, not because sheep are special, but because He is humble. “Your gentleness has made me great.” Psalm 18:35

God is the One who is true.
The Message puts “for His name’s sake” as “True to Your word…”
His promises and His mercies come to us because He is faithful. He will not go back on His word. We don’t earn blessings like a paycheck, by doing good deeds and cashing in at the Bank of Heaven. We don’t go to God with a list of what He owes us since we’ve done so much for Him. But we do get to go to Him based on His faithful and true nature. Like the child who reminds the father, “you promised,” the responsibility and the commitment are on His end. God our Shepherd is reliable even if we are not.

God is the One who gets into the mess with me, lifts me out, and points me on the way to truth, which is why He is worthy of praise.

Modest Interest

It’s time for a Saturday Storyline. Unfortunately, I misplaced the initial handwritten draft of the next part of my Worldmender storyline. So… here’s a Word of the Day post, based on “vigorish,” which was not at all what I thought at a glance.

The Fourth Street Diner in Berkeley… probably NOT the setting for this story!

Jonas Budyenko’s hands quivered as he dried the last glass and set it on the Fourth Street Diner’s bar. It rattled on the plastic until Jonas let go.

“Vanessa, who’s on the phone?” Please god anybody but Vitoly.

She didn’t even look him in the eye as she walked by. “AT&T, boss. Courtesy call. They’re shutting off your service again. Twice this month. New record.”

Jonas wiped his brow with the dishtowel. One more bill to juggle. I need to get a hold of Sarah at college. But I can’t pay the bill until I talk to Vitoly or Dom.

Dom hadn’t been around to collect in a couple weeks. He’ll come soon. He’s a ‘regular.’

Jonas rehearsed his plan for the fourth time. It ain’t much, Dom, but I got three thousand together this week, and with school startin up again, Mister Vitoly knows I’m gonna be good for the rest real quick. I’m gonna pay, promise.

The bell above the front door jingled and Jonas startled. Two college girls took the first booth and Vanessa brought them menus. Three weeks now, where’s Dom been?

Jonas caught sight of Ted, the Greek who owned the corner store. Has a spring in his step today. What’s he smiling about? Vitoly’s been on his back for months.

“Two triple chocolate,” Vanessa mumbled as she walked by.

He grabbed the scoop and two chilled glasses. Come to think of it, all the shopkeeps have been up lately. I’da thought Vitoly was dead the way they’re acting. But I saw Dom at the pier the other day, picking up monthly payments from the Romanian with the fish market.

Jonas set the pair of frosty glasses on the bar for Vanessa when the bell jingled again. His heart froze colder than the shakes in his hands. He’s here.

A wall of muscle with slicked back grey hair, Dom stepped in and tucked Ray-Bans into his leather jacket. Too warm for that coat today, unless you’re hiding holsters. Sweat dripped under Jonas’s arms. Oh Lord I’m not that far behind, am I?

Ice blue eyes fixed on Jonas, and Dom’s lips parted, showing white teeth in an awkward smile. Jonas attempted to return the gesture, but his clenched jaw made it difficult. Dom moved to the bar and took a stool. Even seated, his shadow loomed over the counter.

“What’ll it be, Dom?” Jonas managed to say.

The mountain grumbled. “Hmmm… you know, I never stopped by for casual. Always business,” he said with a shrug. Believe me. I know.

“What’s your best? I’ll try one. Special occasion and all.”

Jonas stood, staring at the big man. What are you playing at? Trying to make it look like you’re not here to threaten me? Waiting until there are no witnesses?

“Do you got a best?” If Dom noticed the hesitation, he said nothing. “Ehh, I guess you can’t really call one good. Makes the others sound bad, right?”

He turned. “Hey, ‘Nessa! What’s your favorite?”

“Red Velvet Cake.”

Dom turned back to Jonas. “Bit pricey, ain’t it? I don’t got money to throw around.”

There it is. Jonas opened his mouth to speak, ready even to beg. But his throat felt full of ash and dust. Tell him! No one’s listening.Tell him like you practiced. “I’ll get the money.”

“But I’ll try that.” He glanced at the waitress again. “Nice girl. Reminds me of yours… what’sername, Sarah, right?”

The ice cream scoop clinked against the glass as Jonas worked. Oh god oh god, that’s your play? I need to call her. But, the phone-

Dom continued, chatting like an old friend. “She’s gotta be in high school by now, right?”

“She’s in college, Dom. Third year.” Please god let her be okay. Vitoly isn’t that cruel.

“Oh. Jeez, where’d the time go, right?”

Dom laughed, and Jonas cringed. His stomach churned. Oh god, I’m gonna vomit right here, all over the bar, all over Dom. Oh god, he’s gonna hurt Sarah, and the three grand isn’t gonna be enough, and he’ll come for me and take me out back and–

“I’ve got three thousand right now in the safe, more next week, please don’t hurt her,” he blurted in one breath.

Dom shrank back, hands raised in protest. “Jonas, what the–”

“She’s all I got, Dom!”

“Whoa, Jonas, what are you–you mean, you haven’t heard?”

Jonas leaned on the diner, arms shaking.

“Old Man Gino died a couple weeks ago, right?” Dom explained. “So he had a stash he been saving up for years I guess. Got no kids, wife died three years back, so he left it to you guys. All you Fourth Street shopkeeps that played chess with him? He left money to pay off everything you owed Mister Vitoly.”

“He did what?”

“Yeah, paid it all. The whole she-bang. Your loan, plus Mister Vitoly’s modest interest rate.”

Jonas struggled to remain standing. Gone? It’s all gone?

“You’re not here for a payment.”

“Nope.”

“You’re not threatening my daughter.”

Dom laughed. “Jonas, I would’ve been by three weeks ago, but I thought you heard. And your phone was out.”

“Oh my god, oh my god, I gotta call Sarah.”

“Tell her I said hi.”

Jonas ignored the comment as he headed for the door. Vanessa can handle the place for a minute. Ted will let me borrow his cell.

The bell almost broke loose as Jonas burst out of the diner to catch up to his friend. He shook off decades of age and anxiety and started a shuffling jog. There he is… gotta let Sarah know.

He never saw the speeding car.

Jonas awoke to the steady beep of the IV pump and the too-clean scent of a sterile hospital room. He felt numb on his left side, but he smiled when he heard Sarah’s voice.

“Dad, you’re awake?” She rushed to take his hand, careful to avoid the IV tubes.

“Yeah,” he whispered, and offered a weak smile.

She hugged him. “What were you doing running into the street?”

“Oh sweetie, I was so excited… wanted to tell you the news.”

He looked into her bright eyes, and his heart filled with joy. “You wouldn’t believe–”

Then he caught sight of Dom.

“What’s he doing here?”

Her face fell. “Dad, you had several broken bones,” she explained. “A few surgeries. We… my job doesn’t pay well enough for those kinds of bills.”

No.

“So I talked to Dom, and he talked to Mister Vitoly. Everything’s taken care of. I got a small loan, with modest interest.” She squeezed his shoulder. “Now, what were you saying?”

He felt the old crushing weight settle back down on his shoulders, and he tried to fake a smile.

“Nothing.”

Yes You Can

Maybe
Sort of…

Oh, I know, the Democratic National Convention is going on. And last campaign was all about “Yes We Can.” I’ll leave it to you to decide whether that’s the case.

I’m not going to weigh in, because it’s time for Fitness Friday.

And that means no politics, just pain (with eventual gain).

Speaking of weighing in, I punched 15 pounds of fat in the face over the last 5 weeks. Yay!

So what that means is I had way too much on me already, and so a slight diet change and a lot of plain old boring exercise got the job done. Now that the easy part of getting started is done, I imagine I will have to push it harder to make more progress.

My body rebels at the thought.

Good thing my mind is here to tell my body to shut its mouth. (Shut it, mouthbreather!)

Bikes that go nowhere? LOL.

I’ve mentioned before that I spent a couple years as an indoor cycling instructor. I had a friend who was a regular, and he told me the Spin class is awesome and challenging. I said something along the lines of “Psssh… you’re sitting in a room riding a bike to nowhere. Is that even a workout?”

I went to one class and got destroyed. But I fell in love. This is a workout, more than any other, where it’s all up to you. You’re only working out as hard as you make yourself work. You’ve got the resistence knob. No one (usually) comes and turns up your resistence for you. You’ve got to bring it all by your lonesome. Otherwise, you’re wasting your time and you might as well have stayed home on the computer (in my case) or couch (if computer doesn’t work for you).One of the instructors that inspired me to pursue that certification had a favorite phrase. Every time he told us to spin that resistence knob to the point that our legs started screaming, he would growl out this sentence:

You can do this. Be strong. Your mind gives up long before your muscles give out.

Also, “We love the hills!”

This is nothing new. The concept of willpower is not a recent discovery to the world of sports.

But sometimes we need reminders.

It’s not always what you don’t yet know that defeats you. It’s what you know but don’t live out.

This is true in many areas of fitness. It matches up with everything I’ve heard from distance runners. You just keep putting one foot in front of the other, because you know you can keep going. I know sprinters probably get tempted to quit when they’re getting ready for their next interval. I’m sure that lifters hit a moment just before muscle failure where it’s easy to think, “I’ve worked pretty hard. These last two reps probably don’t matter.” Or is that just me?

Apart from physical therapy, no one’s going to come move your muscles for you. No one’s going to run behind you and push you along. You might not have anyone around when you hit that wall and feel like giving up, so you won’t hear an encouraging shout or a friendly challenge. All you’ve got is the little voice in your head saying, “Your mind will give up long before your muscles. Be strong.”

This isn’t just an athletic concept. This applies to all of life.

When you are learning somehing new – piano lessons, perhaps, or economic theory, or whatever floats your boat – you have the choice. You can apply yourself and push hard. Or you can take the easy way out

Emotionally, when life is hard, you can follow the path of least resistence and sulk about how unfair it all is. Or you can rise above, and remember that your mind wants to give up before you really get to the point where you can’t go on.

Spiritually, you can be content with where you’ve been, with the comfortable, with whatever you’ve done before. Or you can pursue the something more that you know is out there waiting

Building any form of discipline will take work. Good news! You are up to the task. You are strong. Yes, you can.

No Fatties

Your run is not the proper form. Those steps don’t count toward completing the mile and a half.

If you aren’t closely associated with the Air Force, you may not know about our focus on physical fitness. The service has gone to great lengths in the last ten years to push our Airmen to be physically ready for the rigors of deployments and demanding operations tempo.

We used to be known as the Chair Force. (Maybe we still are.) It was accepted wisdom that if you wanted a physical challenge, you joined the Army or Marines. If you had brains and wanted an easy job with high quality of life, you joined the Air Force or the Navy.

Then, after September 11th, we started deploying with members from other branches, and the Air Force couldn’t cut it. Our Chief of Staff took drastic measures to turn that trend around. I totally understand the reasons for that change, and the results have been a clear benefit.

We’ve been pushing hard for physical fitness ever since. We’re not the Marines or anything, of course. But God help you if you don’t meet standards.

Now here’s the reason for the Thursday Tirade:

Though PT is a core component of being your best as an Airman, it’s not the most important. Yet we often treat it as if it is.

This isn’t just a fattie whining because I like to eat bacon. (Seriously, though. More bacon!)

My frustration is how we apply fitness as a determining factor for things completely unrelated to it.

If you’re failing your PT test, you cannot get promoted, because you don’t meet standards. Makes sense.  You can’t reenlist. I get that – we want to make sure we retain people who can and will keep up. You can’t attend professional military education, because that’s part of progressing in your career, which is going to end fast if you can’t pass the test. Sure, that’s understandable.

No, seriously. How can you be counted on to help disabled kids in your bloated condition?

Turns out there’s a lot of other things you can’t do.You can’t volunteer at the Distinguished Visitor tent for the big base Air Show. To that, I say, “meh.” I get it. We’re not going to put someone busting the seams of their uniform in front of our generals. No surprise there.

But what about helping disabled children experience the Air Show through the Make-a-Wish foundation? Nope, you can’t volunteer for that either. Well, you can, but you have to send in PT test scores. And the only reason you should have to do that is if it affects whether you can volunteer. So the unspoken message is clear: fatties need not apply.

Because disabled kids are probably going to get a bad impression of the Air Force if the person who helps them can’t do enough push-ups, or has a 40 inch waist. Right.

The straw that broke the blogger’s back and moved this into Tirade Thursday territory came a week ago. A sergeant in our squadron was driving off-base and witnessed an auto accident. He stopped, rushed to the first vehicle, and confirmed that the passengers were okay. Then he went to the second vehicle, an SUV that rolled over (if memory serves). He ensured the kids in the back were fine, and then started using the Self-Aid Buddy Care medical training the Air Force taught him in order to treat the severely injured mother of said children. Then he directed paramedics to the scene and explained all he had done to treat the mother prior to their arrival.

We give medals for that sort of thing. It’s a way of saying, “What you did that day in that situation was awesome. Good job.”

There was a comment on his achievement medal submission. This individual had a two PT failures in the last two years or so. Someone asked whether we would need to put in a letter to justify a medal for such an individual. We thought that was ridiculous, because we’re talking about “on this particular day, you did something phenomenal,” not “Over the last three years, you’ve done good.”

But we asked the question.

And the answer was, “Yes, please submit a letter to justify this.”

“I’m sorry, I know you responded with honor and selflessness in an emergency, and you possibly saved the life of an injured mother while her kids were looking on… but you didn’t meet standards a couple years ago, so… how about a nice pat on the back? (Oh, and put down the fork.)”

I would think this is exactly what we want Airmen with PT failures to do. Get involved in the community. Help some disabled kids have a special day. Save a life here or there as the need arises.  Refocus priorities and go serve others. Think about something bigger than themselves, pun intended. (I’m fat. I get to make fat jokes.)

But apparently that’s not what the Air Force wants.

I’m not saying fitness should not be a priority. But let’s keep it in perspective a little bit, please.

Worship Leaders?

Spotlight on, set list prepped, intro video fades, and drummer clicks us into the opening riffs of the popular song to get the crowd clapping.

It’s worship!

No, really. Trust us. (Maybe it’s the warm-up to worship? Will you buy that?)

It’s a Wednesday Worship post, at least.

Okay, I hear cool worship blogs have all the videos and teh YouTubes. I guess I should try that.

Right, so… what’s the problem there? (Kidding.)

That’s how we often come across. There’s a nugget of truth in any joke. The video addresses a lot of elements of “contemporvant” church services, but I’m of course thinking of the portrayal of worship.

What about contemporary church worship makes us come across as fake? What makes it seem like we’re just revving up emotions and holding a concert instead of seeking a genuine encounter with God?

It’s all about Him… but keep looking at me.

For one, I believe it’s the thought that there’s a Worship Leader, and then there’s Everyone Else.

We sometimes put these men and women up in front of the crowd, and the attention of the entire room goes onto their words, expressions, and gestures. “A thousand people are watching you intently. No pressure. Be godly.”

At our current church in Bellevue, we’re instructed and reminded that all of the singers, musicians, and technicians who get up on stage are actually worship leaders. And when we use that term, I get the impression we’re talking about “lead worshipers” instead.

It seems like semantics, but Matt Redman makes a really good point in his book, “The Unquenchable Worshipper.” The concept is, when you talk about a worship leader or leaders, you are emphasizing the person in the front, the individual who is guiding and directing all of us in our singing and praising God. When you change the order of the words to talk about lead worshipers, you emphasize that we have some folks up front on the stage who are worshiping God, and we all want to go along with them where they’re headed.

This is a fantastic book.

Redman points out that the Holy Spirit is the real Worship Leader, if anyone is. It’s our job to tune in and figure out where God is going, and then point the way as we pursue Him. We’re not leading anything. We’re following. We’re just up front for everyone else to see, so that they can follow too.

Our Worship Pastor emphasizes this well. He reminds us, “You are all worship leaders. When the congregation looks at you on stage, they’re watching to see how you’re worshiping. But they keep watching when you step off the stage, when you pray before the service, when you mingle with people after the service. You’re showing them how to worship God at all times, not just when you stand up on stage.”

Like I said in last week’s Wednesday Worship post, “worship” is whatever we do to express God’s worth.

It doesn’t end when you set down the mic or put up your guitar. It doesn’t stop when your worship team steps off the stage or the lyrics fade off the screen. It’s not over when the person in front finishes praying and invites the congregation to be seated.

If you’re on a “worship team,” understand that you are a lead worshiper. You are a visible reminder of God’s presence. Some of your fellow church members are probably paying close attention to what you do and how you live.

And if you’re not on a worship team, if you’re “only” a church member, please understand that your worship is just as vital and necessary. All of us are on the worship team in God’s eyes. All of us are created and called to express His worth in the world.

Now there’s some growtivation!

Just Say "Yes"

It’s time for Tabletop Tuesday!

Roll for Imagination
Roll for initiative to see if you can keep up with your players’ insane ideas.

“What do you want to do?”

“I want to leapfrog over the rogue and flip through the air to land next to the goblin and smash his face with my hammer.”

“…”

“I want to grab hold of this powerful conduit of magical energy while casting a spell at the incoming ranks of undead, in the hopes that maybe it will, like, amp up my powers… or something?”

“…….”

What do you do when your players come up with unique plans and crazy ideas?

Just say “Yes!”

Tabletop Role-Playing is all about collaborative storytelling. It’s all about the characters, the heroes of the story. “Actions speak louder than words,” so when the players come up with unexpected methods to deal with conflict and trouble, that’s an important part of defining those characters for the story you’re all telling.

Sometimes this takes a little bit of stretching, a little imagination to figure out “How do we make this work?” It can be challenging to come up with a solution on the spot, but that gives the DM more practice being flexible.

Someone wants to jump on an enemy and bite at them, Mike Tyson style? Say yes.

Someone suggests setting the whole outpost on fire in order to gain a short-term advantage? Go for it.

Someone decides to activate a mysterious magic device in an attempt to stop a powerful foe? Why not!

Discrepancy
Page 183 of the Player’s Manual clearly defines Diplomacy, but you say in your post that you allowed your group to use it in a fight… so… can you clear up the obvious discrepancy?

Psst, to all the rules lawyers, you and I both know this is completely unacceptable. Stick with me for a bit. If nothing else, they just handed you a golden ticket as the DM.

Perhaps, “Oops, now the whole building is burning down, and you must race to rescue the innocent captives / recover the precious artifacts before it collapses on your heads.”

Or several sessions later, “Remember when you activated that device in order to destroy that elite monster? Yeah, you also set off a beacon that attracted the attention of an incomprehensible alien race that is now making their way to your realm. Better get ready!”

Or, “Hey, that sounds cool. Sure, you gnaw the guy’s face.” And everyone in that region now knows what this hero is willing to do in order to win.

I recall a story from a game designer recounting a session with his son. At the end of the fight, his son says, “My character goes to the statue near the altar and discovers a hidden treasure. He tries to open it, but it has a trap.” The kid starts alternate-DMing for a moment. And the game designer father had the good sense in the moment to just go with it.

The party ends up with a little extra gold, the kid’s character gets poisoned and needs to heal more than he did before, and everyone moves on with the rest of the session. But that moment told the child, “This is your game too. This is your world. Let’s explore it together.”

Just say “yes.” Your games will be better for it.

Okay… rules lawyers, it’s time for a very important caveat.

Are there limits to this suggestion? …Yes. (See what I did there?)

“Is there a way that I can use diplomacy to leap across the chasm and then maybe do an endurance check in order to disarm the trap?”

No. No, there’s absolutely not a way.

Every DM has probably had a player who gets one exceptional skill, and then tries to use it every round. “Can I use my Dungeoneering to fight the goblin? Can I use my Dungeoneering to forage for food in the sky temple? Can I use my Dungeoneering to understand complex magic and recall a historic religious ritual that will help us spot the hidden treasure? I do have a really high Dungeoneering score…”

But your players never want to hear “No.”  So what do you do?

You want your default inclination to be “Yes” so long as it makes sense.

Take advantage of that collaborative aspect of the tabletop game. Make them explain how exactly their favorite go-to skill is going to help in this particular situation. You give them the impression you’re willing to go along as long as they can come up with a convincing answer. You show them you’re willing to bend a bit for the sake of story without completely breaking the game or common sense. You put the ball back in their court and ask how it’s supposed to go from there.

Your average tabletop player is probably going to be reasonable and admit that their idea is beyond the scope of reason. If not, then once again go collaborative. Have a majority vote from your players or invite suggestions on how to make it work. And of course, as the DM you have the ultimate power to conclude that there’s no reasonable way to agree to the crazy plan. So, sometimes say, “No.”

But only if absolutely necessary.

Playing Favorites

Happy Labor Day in America. It’s time for a

Monday Morning Snack

There was reclining on  Jesus’ bosom one of His disciples,  whom Jesus loved. – John 13:23 NASB

OM NOM NOM
Goes best with a cup of steaming coffee.
Coffee not included in price of purchase.

If you ever want to learn how to make things fair in life, have more than one child.

It seems no matter how hard we try, one of our four children is always wondering why he or she has it worse than everybody else, and why some sibling gets it so easy.

“My chores are the worst!”

“She got to play the XBox for a long time!”

“He got to go to his friend’s house, why can’t I?”

“IT’S NOT FAIR!”

I don’t feel too bad. If Jesus’ own disciples bickered and accused Him of playing favorites, then I figure this is a normal fact of life.

In the Gospel of John, the writer (John… shocking, I know) uses the phrase “the disciple whom Jesus loved” five times to refer to himself.

Maybe it was humility; he didn’t want to write his name in the account, like “me me me, look at me.” But it kind of comes across to my ears as a proud statement. “I’m the favorite. I’m the one He loves. Neenur neenur neenur, you’re just plain ol’ Peter.

But maybe this phrase is neither humble nor proud.

Maybe it’s a statement of a wonderful and incredible fact.

John understood. He really got it. John’s the one who later writes all about love in the church (read 1st John). He’s the one who emphasizes over and over again that Christ’s followers are “beloved of God” – and he even uses “beloved” as the collective title for his readers.

Beloved means dear to the heart, favored, favorite one. To call myself beloved of God speaks of confidence about His love, security and certainty that “He likes me… He really, really likes me.”

That’s not arrogant, either.

It is arrogant when we add “more than you” either consciously or unconsciously. It is arrogant if we presume to add “but not you” when we think of some group we don’t like. It’s foolish for us to think God should limit His love to suit our desires.

But we can confidently say that we are beloved of God, dear to His heart, favored and special to Him.

Why?

Because He said so.

You’re His “prized possession” and “special treasure.” You are recipients of “great love lavished on us” by God, an unconquerable and inseparable love.

It pains my heart when my wife apologizes or worries needlessly whenever I seem frustrated or upset by anything. It hurts when my children say they are afraid to admit a bad decision for fear that “Daddy might get upset.” That tells me that I have not fully communicated to them the unchanging and unconditional love in my heart. They don’t understand that each of them is my absolute favorite. Each of them holds captive the full measure of my love. So, in my imperfection, I must work to communicate that more clearly.

God, on the other hand, has communicated His love. He has told you that you are His beloved, you are His treasure, you are the one He loves. When He plays favorites, we all win.

Say to yourself, “I am the one He loves.”

Chew on that for a bit.