All posts by SonWorshiper

Husband, father, worshiper, gamer, writer, singer, pianist, coffee fiend

Day Six: You Need the Villain

In my 30 days of D&D blog challenge, today’s topic is:

Favorite Deity*

*in Dungeons & Dragons

As a Christian who grew up in America in the 80s, there’s this sense that it’s wrong and EVIL™ to answer such a question. Clearly, D&D is a tool of the devil.

D&D is (usually) framed in a fantasy setting. Well, multiple settings, actually. As such, there are dozens and dozens of made-up deities, and sometimes historical pantheons are also included. If one of the fifty (or five hundred) existing divine beings doesn’t suit the needs of a campaign, just make up another!

(There’s an atheist joke in there somewhere, but I won’t make it for them.)

So, the answer for today depends on the rigidity of my options. If I have to choose from a published work, Lolth is what got my campaign-writing (and thus novel-writing) started. If I can be a little more liberal, I’ll choose my main homebrew villain, An’Khel, who is a sort of Lolth 2.0.

When the core rulebooks for 4th Edition released, I started devising a long-term story arc for my players. I delved into the details provided about the setting, including the deities described in the Dungeon Master’s Guide.  It didn’t dawn on me that the first books contained a bare minimum to run a game, instead of an exhaustive list of all possible options.

The wonderfully charming or chilling actor Christoph Waltz is quoted as saying, “Well, you need the villain. If you don’t have a villain, the hero can stay at home.”

More specifically, I needed a Big Bad Evil Guy… or God… or Goddess.

Of the options presented, two were listed as Chaotic Evil. Not simply “take over the world” bad, but “burn it all down” bad. Oddly enough, they seemed night-and-day different in how they approached that goal.

Lolth, a spider-goddess of deception, used elaborate plots and intrigue to draw her victims into her web. Gruumsh, the god worshipped by orcs, seemed more like an out of control wildfire, sending forth his minions to “Raid. Kill. Conquer.”

Surely, over the course of millennia, they had to develop some kind of rivalry, right? A bit of “Anything you can do, I can do better” sparring or one-upmanship? “My way’s better than your way” and all that.

Originally, my idea of Gruumsh was very much Lord of the Rings style orcs. “Burn. Crush! KILL!” and mindless rage along with some unhealthy pyromaniacal tendencies. Then I watched The Dark Knight and realized what a chaotic evil villain could look like.

Naturally, in my homebrew settings and novels, what started as the destructive god of rampaging orcs has taken a much stronger turn toward the chaotic side of the alignment.

With Lolth, I started reading the Drizzt books by R. A. Salvatore, trying to get a feel for a proper D&D setting as well as for this main villain. I love the schemer, the killer you don’t know is bearing down on you until the spider’s fangs have already dug into your flesh and the venom is taking its effects on your innards… and yet, with a Joker twist on my Gruumsh, I knew his objection to my Lolth would be all those plans of hers.

By definition, plans aren’t chaos, and even mind-games have rules.

…unless the plan is to flip the table and scatter the pieces.

Thus, my version of Lolth grew beyond mere deception or a “mua-ha-ha,” mustache-twirling sense of evil bent upon destroying the empires of the goodly races. (She’s already done that anyway.)

When there are established and fairly balanced dichotomies of good and evil, life and death, light and dark, order and chaos, and so on, it’s not enough to tip the scales one way or another.

The truly chaotic thing to do would be to toss a rock in the gears and bring the whole system crashing down into nothingness.

Rocks fall. Everything dies…

…unless those pesky players can stop her.

Day Five: Gimme a Roll

Today’s “30 days of D&D” topic is:

Favorite die or dice

I’ve bought several sets of dice over the years. I imagine that’s true of any tabletop gamer. It’s like every shelf of dice sets at the local game store or online has a +5 to all charm effects, and my Wisdom save is REALLY low.

When I started out, playing Middle Earth Role Playing with my brother and his friend, that system used percentile dice – two ten-sided dice, one for the tens, one for the ones. I didn’t need a set; having two different colors made it easy to play “fair” by declaring which was the tens and the ones. (I don’t recall seeing d10s printed with the double-digits like most sets provide.)

Eventually, my brother and his friend got started on BattleTech, which is all d6s all the time.

A little foray into Palladium’s Robotech RPG forced a purchase of some varied dice, as it used a little of everything.

I think I eventually bought some of those dirty Dungeons & Dragons dice, with all their ridiculous variety of sides and shapes, but it was out of novelty rather than need.

In that vein, I recently purchased a “quality” set of dice—something meant to be special, sturdy, lasting. Metal dice sounded amazing, and the weight in one’s hand makes each roll feel like you’re about to drop something powerful on your enemies.

Turns out, they thunk on the table in a disruptive, annoying way, even in a felt-covered dice tray.

I also picked up a set of dragon dice, black and red, something a little more ornate than the usual. Turns out they’re not always easy to read, and in the middle of a bogged-down combat, I don’t want to waste time trying to sort out what my monsters rolled against the PCs.

I’ve got a blue and silver set and a deep crimson set with clear, legible numbers, and those are my go-to game dice… but they’re not the ones that mean the most to me.

My favorites? Back in the BattleTech days, I had a pair of black six-sided dice with white pips that I used every chance I got. When I started writing a set of short stories about an Old West gambler-prophet whose dice seem to foretell the future, the black-and-white changed to black and red. I ordered a stack of those dice for use in games and for writing inspiration.

One of these days, I’ll put together the whole novel… but for now, I’ll be rolling these lovelies for D&D spell damage and BattleMech hit locations.

How about you, fellow gamers? What’s your favorite set of dice, and what game do you use them in? Hit me up with a comment and let me know.

Day Four: A Broken World

This is day 4 of my 30 days of D&D challenge. Today’s topic:

Favorite game world

Dungeons & Dragons incorporated a variety of settings over the years… some high fantasy, some science fiction, some with a respectable technological & magical industrial component, and some designed as minor add-ons to existing games. (5E’s version of Ravenloft as a sort of pocket demi-plane which you can enter but can’t easily escape comes to mind.)

I read a good number of Forgotten Realms books, and if I’m not running a homebrew game, that’s the easy go-to since it captures a “plain vanilla” type of game where all your options are on the table. Actually,  given the broad spectrum of options, it’s more like a plain vanilla sundae with chocolate-dipped cone pieces, sprinkles, Oreo crumbles, hot caramel, banana slices, and one maraschino cherry.

Even so, that’s a choice more concerned with what my players would want than with what I like.

There’s another setting, one with a ruined planet where the gods died off in some long-forgotten combat, or perhaps abandoned the world to a slow, suffocating demise. It’s a world where the immortal rulers of the major kingdoms fought wars using magic that corrupted the environment and forever altered the natural order. It sounds like Mad Max meets D&D, and I want to play in that world so bad.

Ever since I first read about Dark Sun, I’ve had a campaign in mind for the setting. I got the 4th Edition campaign setting guide just in time to stop running or playing tabletop games for a few years, and 5th Edition hasn’t expanded into many of the familiar settings (yet).

I even wrote a three-part campaign arc I’d run in Dark Sun, in the hopes of “someday” getting to play this particular version of the game. (A version of this arc will also become a standalone novel prequel/offshoot in the fantasy series I keep saying I’m writing.)

could do a lot of work converting things, or trust my improvisation / BS-on-the-fly skills to carry a game through… but that would involve a lot more effort than I can commit to at this time.

So my favorite game world is one I haven’t ever touched in game… yet.

In unrelated news, the Wizards of the Coast folks that manage D&D mentioned that next month, they’ll be teasing some upcoming 5E versions of settings loved by hardcore fans… fingers crossed.

Day Three: Lawful Stupid

Today’s 30 Days of D&D challenge is:

Favorite PC class.

Leaving aside previous editions, 5th Ed already gives a number of strong options. I can see lots of interesting uses for bards (I even had an annoying NPC bard sing a mocking song about the heroes in the party I DM for). Rogues are fun, especially when it’s not the chaotic neutral, steal-everything-in-sight type. Sorcerers bring rolls on the Wild Magic Surge table, making for some cinematic and/or hilarious moments in-game. Warlocks offer so many story-laden options depending on where they get their powers.

Despite all that, I decided upon Paladins as my favorite.

Not exactly a paladin, since this comes from LOTRO… but he looks the part

Those who have played editions prior to 4th coined the phrase “Lawful Stupid” regarding paladins because back then, pallies had to be bastions of virtue and morality… which often turned into some ridiculous moments where a paladin refused to go along with the party’s plan OR engaged in a foolish plan of their own, all because “I have to be Lawful Good or else I lose the source of my power!”

I mean, they DID have a lot of restrictions. From Wikipedia:

Typical tenets of the Paladin code are as follows (though many variants exist):

  • A Paladin must be of Lawful Good alignment.

  • A Paladin may never willfully commit an Evil act.

  • A Paladin cannot associate with any character who persistently commits acts which would cause the Paladin him/herself to Fall – notably Evil creatures.

  • A Paladin must remain truthful and forthright at all times.

  • A Paladin must give fair warning and due quarter to enemies.

  • A Paladin holds stealth, subterfuge, attack from the rear, missile weapons and especially poison as weapons of last resort.

That might lead to conflicts with the rogue, for example:

“Not only will I not slit the sleeping orc’s throat, but I will fight you if you try to do so.”

“Oh by all the gods, who invited this dolt on the quest?”

Now, I admit, there are a lot of storytelling options connected with keeping in good ties with the Divine in order to drop those holy smites on the forces of evil. Players might lose their alignments or their class powers and be forced to make atonement for their evil ways. Or they could just go evil and find… “other” sources of power.

4th Edition said, “Hey, you know what? Evil paladins are a thing.” It makes sense in a way. If the gods can give you holy power, certainly the EVIL gods (or neutral gods) can likewise grant their power to their servants. One of the first players in a campaign I DM’d was a dwarf paladin of nature, and he was awesome.

5th Edition took it further and said, “You know what? Some paladins champion an ideal or virtue. You want to play the brooding edgelord with a past who is out for vengeance? Why not make that your oath which gives you power? You want to play that atheist paladin? Why not?”

Again, the point is broadening the story options, not restricting, so I feel like it works.

On top of that, Mike Mearls (one of the big names in D&D design) put out a video saying that classes like paladin and warlock don’t have to stay on good terms with their power source (divine beings or powerful supernatural entities, respectively), so that does away with much of the “lawful stupid” problem of the past.

This step, I disagree with, as I feel like it divorces the character and their power from the story aspect which explains their existence… but to each table and player their own.

“Do you have a moment to hear about the Dark Lord and his gift for you?”
Totally a paladin, guys… it’s fine.

Since the newer editions opened up more options, I see interesting or compelling story backgrounds that fit the class. It’s a very close competition with some of the others, but if forced to choose only one class, my PC will be a paladin.

An Alpha Among Betas

Some days, writing is hard.

I’m not even talking about the deeply emotional, soul-searching stuff like the Hemingway quote about bleeding all over your typewriter. (If you’re doing that to your computer, get yourself checked by a doctor. Get your computer checked, too–they’re not waterproof, let alone blood-proof.)

I know, it’s supposed to be as easy as pouring words onto a page, knowing they’re garbage, so that you have something to sculpt or reshape into actual quality. It’s dumping sand into the sandbox so you can eventually build your little castle.

Like that kid in the sandbox, the castle of words I see in my mind is often quite different from what everyone else sees in the real world.

A little outside perspective is necessary.

Enter the beta reader!

Beta readers are the folks who get to see first (and second, and fifth) drafts of a novel. They’re the trusted friends and fellow writers who have the opportunity to give the vitally important reader perspective to a novelist. They can let a writer know what parts are working great and what parts need more work, long before the draft gets submitted to a publisher or to a self-publishing service.

If you’re working with a publishing house or agent, you’re probably paying for editing, or it’s part of some arrangement with your creative overlords. If you’re self-publishing, it can be liberating to avoid all the hurdles and onerous steps of the traditional process, but you’re also left in desperate need of that outsider perspective.

I’ve been blessed to have several beta readers along the way, each of whom helped make my efforts better. One of them, a friend named David, just came to Okinawa for a month-long, work-related trip, and we had the chance to bounce ideas back and forth as I look at my meager efforts on book 2.

David is a great example of how to be a beta reader. What does he do right?

  1. He gets into the setting and questions world-building.
    “If your magic system works this way, then how do you have an economy? It can’t be based on precious metals if people can simply conjure metals.”
    “It would be difficult to be a classical atheist or even agnostic in a world where people literally manifest symbols of power granted from the Divine, so have you thought about how that might change social interactions and expectations?”
    The messages in the pic above are another example, this time questioning the details of the magic system. While I had an answer, I also noted that I didn’t communicate the concept clearly enough in the story to prevent the question from being asked.
  2. He challenges the writing when it doesn’t fit the character. 
    “You made your main characters sound like middle school girls playing around and laughing when… I mean, the town might not still be on fire but several buildings are still smoldering, and Lyllithe just got kicked out of her religious order, not to mention the attack in the woods… that whole dialogue feels wrong.”
    A beta reader can also tell you which characters are hitting the mark and which feel forgettable.
    “You’ve got Lyl and Jo, and they’re great… and then there’s… uh… Blade Guy with the knives, and Mage Guy who casts spells, and the Other Guy who is scarred. I don’t know anything really about them, and so I don’t really care about them yet.”
  3. He offers tough but fair criticism that is genuinely constructive.
    Feedback like “You’re trying too hard” or “this is bad” is terrible, as it doesn’t offer any corrective option. Feedback like “I liked it” is so vague that it doesn’t identify any positive quality to capitalize upon. I suppose no feedback at all is the worst sort.
    Instead of any of that, I get moments like, “One thing to do in the future may be to pick a single metaphor or simile. There’s a lot of instances where you choose two, where one might have done. Like a child caught between two slices of cake, or pieces of candy.”
    Feedback on the actual writing is the first thing that comes to mind when discussing what makes a beta reader good, but I put it last for this reason:
    Writers need this kind of attention to the quality of their writing, but a grammatically correct manuscript might still be full of plot holes and flat characters.

David and I talked on the way to the airport yesterday, as he is headed back to the States. “It’s a unique experience,” he said of reading my book and peppering me with friendly, well-intentioned grief. “It’s not every book I read where I know the author and can message them with challenges or questions about their work. It’s not like I can email Stephen King and ask, ‘Hey, what were you thinking here?'”

Sometimes that’s exactly what we need to hear… preferably before we publish.

If you want to support a friend who is a writer, offer to be a beta reader for their work… then follow through. 

 

Day Two: Haunted by the Past

Throughout June, I’m working my way through a 30-day Dungeons & Dragons challenge.

Day Two: Favorite PC Race

When I started writing my first campaign, with the advent of 4th edition, I had no idea what was new or different about the content provided in the core rulebooks. To me, it all just seemed like wonderful opportunities for world-building and plot hooks.

The race of Tiefling caught my eye in a special way, before I found out that it was the first time they were offered as a player race.

Most of the Tieflings in 4th Ed were described as the progeny of a fallen empire that tried to gain power from demons and therefore had a demonic influence in their bloodline. They looked like horned devils, with glowing eyes, sharp teeth, red skin, and all the stereotypical details minus a pitchfork. In general, their reputation suffered as a result–they were described as outsiders, feared or hated since many of the “goodly” races might presume the demonic influence still affected these humanoids.

What a perfect opportunity for some underdogs out to prove themselves, or some angry citizens tired of being mistreated!

I’ve had a few players make tiefling characters in games I’ve run, and I’ve introduced a few tiefling NPCs along the way as villains or victims (or both). I even got to play a tiefling PC of my own, albeit in a Pathfinder game run by some friends.

I love fun or interesting characters, regardless of race, though I struggle to accept or fit some of the more obscure ones into my homebrew setting. That said, if I had to choose just one PC race, tiefling edges past the others.

Day 1: Gimme a Roll

A few months ago, I saw a lovely 30-day Dungeons & Dragons challenge slip across my feed, and I thought it would be a great way to share one of my favorite hobbies.

Dungeons & Dragons is an oft-misunderstood game. Some folks think it involves sweaty guys in cloaks swinging foam swords in the park. Others figure it’s a bunch of sweaty man-children in someone’s basement playing pretend instead of growing up. A good many religious people are certain it’s a tool of the devil to lure the unsuspecting into hell.

Come to think of it, that last one sounds like the spark of a campaign.

Here’s the challenge I’ll be attempting:

Day One: How did I get started?

I grew up in a conservative home where we were led to believe that games like Dungeons & Dragons started with actual witchcraft and ended with suicide when someone’s character died. The 80s were an interesting time, and we didn’t have the Internet… so when church leaders started declaring the dangers of these “satanic” role-playing games, the faithful listened and believed.

As a result, I didn’t pick up the books until 2008, when D&D 4th Edition came out. I was deployed and looking for something to do. As I looked through the material in the core books, I wrote what I thought would be a fun story for some characters to play through. A friend wanted to host a game night when I got back, so I volunteered to run the game.

Six of us sat around the table, starting off in a very basic and likely familiar setting:

“So… you’re all guarding a merchant’s caravan, rolling through woods infested with bandits–when all of a sudden, an arrow streaks across the thick grass near the trail and buries itself into the side of the wagon with a thok! Roll for initiative!”

That first night, I had no idea what I was doing… but I knew I wanted to do it more.

Next: Fave PC Race

10 Surprising Uses for Tidy Cats

Some people are really bad at small talk.

I’m standing in line at the local express store at 10:30 PM… I stopped on the way home to grab some cat litter, some Monsters for the next day, and some what-nots for the kidlets.

A random dude, paying for his things, turns and looks at me with my jug of Tidy Cats in hand. “Whatcha gonna do with that box o’ kitty litter?” he asks, his tone conspiratorial, as if kitty litter is the new gateway drug or the main ingredient in some explosive compound.

Befuddled, I mumble a weak, “uhhh… probably gonna use it for my cats.”

By the time I got to my car, in the rain, I came up with “I can’t go to the beach in this weather, so this is the closest I can get.”

Too little, too late.

In retrospect, I see a missed opportunity! What AM I going to do with all this kitty litter? You don’t know, random guy! You don’t know my life!

10. Matching throw pillows for my love seat. Accessorizing is the key to good decor.

9. Works great on tough stains in the washer. If clay is good for your skin, imagine how good it is for your delicates!

8. Needed a new stand for my router. The scented crystals help spread the wi-fi particles better.

7. Christmas present for the kids! They don’t sell coal in the local stores, and I wanted to get ahead of this year’s shopping.

6. Scours the bathtub clean. Move over, Mr. Clean! Step off, Soft Scrub. This is a job for Tidy Cats.

5. Microwaved litter is the new potpourri. Glade fresh scent strong enough for multiple cats–or the lingering stink of bad Chinese food… which might also be multiple cats.

4. My ill-conceived Tidy Cats protest continues! Take that, capitalists! I’m gonna buy your product and throw it right in the trash! Then I’m gonna go buy more tomorrow and do the same thing! Wait… uh…

3. Who needs dryer sheets? It says fresh scent right on the bottle. This has to work.

2. Staying ahead of the curve with my teens. First, it was eating tide pods, then it was pulling condoms through the nose… the next trend is drinking cat litter, and you saw it here first.

1. You haven’t tried the Tidy Cats diet?  Less calories than bacon bits, cheaper than any decent brand of croutons, and the clumping action means you feel full faster! Watch the pounds come off…

What great, creative options have I missed? Let me know in a comment.

Dear Me by Nichole Nordeman

I bought Nichole Nordeman’s recent album, Every Mile Mattered, as a gift for my wife. We both love her depth and probing questions implied or directly stated in her lyrics from previous albums, so it was an easy decision.

I bought it, but I didn’t actually listen to it. The songs sat on my iPhone and iPad, untouched, although I occasionally placed them in to playlists for Christian music or perhaps nice background music for writing.

I had the latter on shuffle when “Dear Me” came up. It caught my attention–demanded it, really. I stopped what I was doing, googled the lyrics, and felt the message resonate with my being. Her mixture of idealism and sorrow stirred up some old things in the kettle of my heart.

The song captures what I want my faith to look like, and hits me hard because of how often I know I haven’t measured up, how often I believed the convenient party line about God’s blessings for me, instead of the messy and difficult stuff involving loving others sacrificially.

Growing up in church, how many times have I seen the “magic words” of Christian marketing pass like a wave through American middle-class suburban church culture? Whether it’s a WWJD bracelet, or a Prayer of Jabez keychain, or a Purpose-Driven Life merchandise blitz, or some new study or some new worship album or some new website that is the cutting edge of everything God is doing…

How often has the mystery and the transcendent sacred been distilled into the merchandise and the catchy slogan? How often have I gone right along?

When has my faith looked beyond what Christ is and does for me? Do I believe He came so I could live my best life now, or do I believe He called me to live His life in the here and now?

Time and again in Scripture, we see a God who is concerned about the orphan and the widow, the homeless and the prisoner. We see His people judged, not simply because they broke some religious law or strict code, but more often because of how they treated–or ignored–the plight of those less fortunate.

The prophets tell the people of Israel that God is sick of the rituals, the displays of so-called worship, the sacrifices and the religious checklist they maintain. Isaiah 58 is a prime example. “Is this not the fast I have chosen?” God declares, then lists off what He considers real worship: fighting injustice, breaking oppression, feeding the hungry, sheltering the poor, clothing the naked, reaching out to others.

I don’t want to get political here, but maybe if we hear those things and think, “Now we’re getting political,” then it says something about our politics and how they line up with Scripture.

Dear me:

Maybe what you’ve been told to believe about Jesus and what He would or wouldn’t do isn’t the same as what your book says He did.
Maybe there are no magic words in there, but there are life-giving words instead…
Ones that aren’t just meant to bless you, but to extend the blessing to the ones God says He cares about the most.

Letting Go (Short Story)

I slip in the back door, and a scented wave of cinnamon and sugar hits me, an intended welcoming warmth that I don’t feel. I head for the stairs, hoping to make it to my room before—

“You’re back!” Mom’s voice sounds strained, her cheerful tone forced. Like always. “How was the mall?”

I shrug. “Boring.”

She pulls a plate of snickerdoodles off the stovetop. “I made some treats for Sunday school, and thought you might like some of the extras. They’re fresh out of the oven.”

“I’m not that hungry, Mom. There’s half a dozen. Dinner’s in an hour.” I feel like she should be the one thinking about that. Still, I’m not about to turn the offer down, not entirely. I snatch one off the plate and let my teeth sink into the soft, sweet cookie.

She watches me with concern, that same disturbed look she’s been giving me every night for the last few years. “Well,” she says, “I thought… maybe Thomas would like some? They’re his favorite.”

I roll my eyes and set the plate on the counter. “I’m not dealing with this again today. I have homework.” Maybe Dad will eat the other ones, or I’ll just snack on them during school tomorrow.

School… yeah right. Sitting at the dining table with a couple workbooks and an iPad is “school” as much as the first aid kit in the bathroom makes it a hospital. Homeschooling is supposed to be close, intimate… but the way my parents run things, it’s about giving me busy work so they can avoid dealing with me. I’m fine with that—I try to avoid them, too.

“Don’t forget,” Mom yells down the hallway as I make my escape, “we have an appointment with Nick tomorrow.”

I whirl and let loose. “Can we stop pretending that calling Doctor Greene by his first name takes away the fact he’s a shrink you’re making me see because you think I’m crazy?”

Mom lets out that defeated sigh of hers, the one that means she will leave me alone. It’s a stalemate, but I’ll take it.

I walk past Thomas’s room—always empty, always immaculate—and slam my door before flopping onto my bed. Tomorrow’s a big day; I know that’s why they made the appointment. Five years ago, Thomas and I took off on our bikes, and only one of us came home.

* * * * *

“Hello! Good to see you,” Nick says, with a too-white smile and “Happy Holidays” disposition. I don’t mind calling him Nick, even though I’ll argue with my parents about it. To them, and to him, it probably seems cool, a way of relating to the kids he sees. Whatever. It’s all part of the show we’re putting on here. Thirty minutes of fun and entertainment, and the clock starts now.

He’s got two folding chairs in front of his desk, and a love seat in the corner where Mom and Dad could sit together, if Dad ever bothered to show up. I take the one on the left and sink into a slouch, arms crossed, hoodie shading my view.

“Mrs. Talbach,” Nick says in his overly chipper tone. He turns to me, glances at the empty seat, and says, “I’m really glad Thomas could be here today.”

I kick the extra chair aside with a huff. “It’s just me, Nick,” I hiss, “just like the last five times. What are we paying you for again?”

As soon as I say it, Mom’s emotional rubber band snaps—I can feel her burning glare on the back of my neck. “Mind your tone and watch your manners. You’re not paying him for anything—”

“Darci,” Nick says, cutting her off. His tone is solid and firm. “Maybe you’d like a mug of cocoa? Someone at the front desk can help you.”

He takes a seat beside his desk, his eyes on her. He watches in silence, removing any doubt about the directive nature of his suggestion.

I try not to smirk, and I keep my back to Mom until the door clicks shut.

“So,” Nick says, elbows on knees, chin resting on his laced fingers. “Still pushing your mother’s buttons?”

“As much as she pushes mine.”

“You realize your parents have been through a lot, too, don’t you? Today, especially. The memory of the accident hits them as hard as it does you.”

Of course I realize that… but they didn’t see what happened.

Nick glances at the empty chair. “You say that Thomas isn’t with you anymore, but I’m afraid you’re telling me what you think I want to hear. It’s easy to put on an act for the doctor every two weeks, and you’re a smart kid, no doubt about it. Smart enough to figure that out.”

I stare at him from beneath my hood. That’s most of what Dad pays for—Nick and me staring at each other in silence. Maybe that’s part of why he stopped coming.

“You can be honest with me,” Nick says. “No sign of Thomas at all?”

“I let him go. That’s what you’re supposed to do, right? Move on?”

“Yes, well, you’re a… complex case, in my experience,” Nick replies. His fingers stroke the thick file on the edge of the desk. “In any event, after a traumatic episode, you’re right, it’s important to keep moving forward in life. However, we all want to be sure the direction you’re moving in is healthy. That it leads somewhere better than where you were when we first met.”

Same old speech. “Who’s to say what’s better, Nick?”

“Great question. I think that’s when you benefit most from the perspectives of others—the people who love you, the people you love. Those, like me, who want what’s best for you.”

Out the window, I can see a dozen kids scrambling all over a school playground across the street. Climbing, swinging, chasing, laughing. I miss those days.

Nick leans over and twists the stick; the venetian blinds snap shut. “Tell me about Fairmont Junior High.”

“Sucked.”

“I imagine so, given some of these comics and stories you wrote.” He slides a couple yellowed sheets of paper out from the folder. On one of them, a pair of stick figures fight their way through a school infested with zombies. On another, there’s a list of names titled ‘People I Hope Die.’

I sigh and stare at Nick’s wall of degrees in glossy frames.

Nick points at the comic. “‘Timmy and Tommy Versus the Zombies,’ a tale of twin boys, taking on the mindless horde of cold adults and mean classmates that you had to deal with every day. That’s kind of funny. Maybe a little bit like life?”

When I don’t respond, Nick presses his point. “You drew this, what, a year after he passed away? Do you think maybe you were expressing some feelings you weren’t able to process otherwise?”

I shrug.

“Of course,” Nick continues, “Fairmont had a zero-tolerance policy for anything perceived as threats, so when your teacher found this list, you had to—”

“No! That’s not why we homeschool, okay?”

Nick sits back at the outburst, but gestures for me to elaborate. I’m surprised that came out, but I’m so sick of them worrying about problems and phantoms I’ve already outgrown.

“How do you think it felt,” I say, “being the only kid in middle school with an imaginary friend? Being the kid who freaked out if anyone sat next to him in the cafeteria… Teachers had to keep one desk empty rather than put up with me losing it in the middle of class…”

Nick nods, pretending he knows what it’s like. “That’s why I’m glad we’ve made progress,” he says gently, and gestures at the empty seat. “Some, at least.”

“Whatever. If we made so much progress, what the hell am I doing here?”

“Like I said, you’re complex. There’s still more going on, and I don’t know if you’re ready or willing to address it.”

I shake my head, and my lips curl in frustration. “I’m fine with how things are now. I’m finally fine. I’ve moved on. That’s all I wanted, all I needed. I just wish everybody else would back off and stop trying to tell me what’s best for me.”

“You say that, but—”

“Isn’t it time to go?” I grab the small digital clock he has on his desk—turned away from the patients, of course, but always visible from his chair—and check the time. Ten more minutes. Dammit.

“It’s a sign of progress that you no longer require the additional space and consideration you once expected from everyone,” Nick drones, flipping through records of previous visits. “That’s an important step, but as I review your history, I wonder if we are moving in a healthy direction. One significant concern when dealing with delusions related to trauma is that…”

I’m done with this. My mind shuts down and my eyes wander over the decorations around the room: the dream-catcher some kid made in art class, the framed newspaper story with Nick’s picture, the carved African trickster guy hunched over his flute whose name I can never remember.

“—unable to distinguish,” he continues, “between the real and the imaginary in other parts of life, affecting relationships, job performance—or, in your case, academics—and basic social integration.”

Nick leans forward and gives me his oh-so-caring face. I wonder how many times he practiced that in med school. “What I’m saying is, I can’t just ignore these other symptoms.”

“They’re not symptoms,” I growl. I’m so tired of him and everyone else not listening to what I’m saying about me. “Stop treating me like I have a problem. I had a problem. It’s gone now.”

“You have to want to get well before—”

I fly out of the seat and kick it down behind me. “I am well!”

I had a twin. We did everything together. He got into an accident and died, and that sucks, and nothing’s gonna fix that. I did what I could and let go.

Now I wish they would.

Before Nick can give me another one of his touchy-feely speeches, I storm out the door into the lobby, past Mom and her cup of Swiss Miss, past the secretary’s stupid bulging eyes, past some other waiting mom and her teenage daughter. I leave them all stunned and slam the outer door on my way to the parking lot, slipping my earbuds in. I just want to be alone with the fresh air and my music.

Moments later, Nick leads Mom out the door and checks what I’m doing before continuing his conversation with her. I pause the music on my phone so I can hear, and keep pacing around Mom’s car, eyes on the ground, the perfect image of a distracted teen.

“—following the right approach, Mrs. Talbach. There’s more pain deep inside that he doesn’t want to deal with just yet, and this is his way of coping—or rather, ignoring and suppressing that hurt. Keep on pressing him about why he let go of Thomas.”

“But he gets so angry,” Mom says, her voice quivering like she’s going to cry again. “And he just shuts down whenever I say his name.”

“This is important. It’s going to be a hard road; I won’t lie to you, it’s probably going to be almost as bad as…” He glances at me and leaves the rest unsaid.

The kids on the playground are still shrieking with delight, dashing to and fro. I remember recess with my brother, when we challenged each other to ever-higher climbs and ever-farther jumps off the swings. Always one-upping each other, never afraid of the risks. That, and pranking the teachers in grade school, who never could tell us apart.

“Talk to Jared,” Nick says, referring to Dad. “Please, encourage him to come next time. He’s burying his pain, too. Maybe helping his son will draw both of them out of their shells.”

Mom nods. “I’ll try.”

Can’t wait to see the train wreck tonight when she brings that up.

* * * * *

“I’m not going back, Darci,” Dad shouts. “I tried that psycho-babble bull. We’re throwin’ money at that guy every month, and for what?”

They always think their fights are some kind of secret, something I don’t notice because it happens after dark, behind closed doors. Even quiet voices carry through the vents; shouts come through loud and clear. The doors and walls aren’t nearly as soundproof as their minds.

“Honey,” Mom pleads, “there has to be some way to make things better.” I hear the crack in her voice as she adds, “I can’t lose him too.”

“Wasn’t it that quack’s idea to let the imaginary friend crap run its course in the first place? Then all of a sudden, we’re supposed to stop playing along. Where did that get us, huh?”

Like I’m some garbage video game they’re playing… Push A to expose pain; tap B to speed recovery; use right trigger to unlock closer relationship.

“Doctor Greene says we need to keep talking to Thomas,” Mom insists, her voice ragged. That tone—she’s barely holding together. It’s the threshold before the bubbling pot boils over.

“Darci, he keeps saying Thomas isn’t there anymore.” For once I have the tiny spark of hope that maybe someone believes me. “He’s not doing any of that imaginary crap like before. Maybe we’re only going to make things worse if we press the issue.”

“I can’t pretend that—I won’t accept that he—God, Jared, every time he acts like this, I feel like I’m grieving all over again.”

Dad says nothing. I get where Mom’s coming from, but she doesn’t know what Thomas went through, either.

“So… what do we do?” Mom sounds broken.

“Hell if I know.”

* * * * *

“Let’s talk about that day.” Nick isn’t even trying to go slow today.

“Fine. There’s not much to say. We rode our bikes up the steep hill on Hoffman Street, up to the train tracks. Nobody rides down that hill—it’s crazy. I told Thomas he didn’t have to do it, I told him he won the bet. I chickened out.”

“Is that right?”

“He said it wouldn’t be fair if he didn’t go through with it.”

Nick sits back, giving me a suspicious eye. “What did you say to that?”

I look around the room, trying to focus on anything else. Mom didn’t bother coming in this time. Dad called about some last-minute meeting at the office, so Mom stayed in the car fighting with him over the phone while I checked myself in for my appointment.

Against my will, the memories flash through my mind: my brother lurching forward and pedaling like mad, building up speed before the descent, my hand reaching out as if I could pluck him off the bike from ten feet away. “I didn’t have time to say anything.”

For an instant, I feel the onset of tears, the old hurt like a hand wrapped around my heart, squeezing into a fist. It was my fault. I goaded him into it. He lost control—I should’ve known that would happen—and went into traffic on Garfield Avenue at the bottom of the hill…

“Thomas,” Nick says, “it’s not healthy. All that guilt, all that blame, that crushing burden? You’ve been carrying it too long.”

My eyes drop to that folder on the desk, the name “Thomas Talbach” written in thick black Sharpie. Of course that fat secretary had me booked under the wrong name, the same one on Nick’s file. As he waits for me to answer, Nick taps his fingers on the folder almost like he’s pointing out the mistake everyone keeps making.

Just like how the hospital put the wrong name on the death certificate.

Just like the gravestone.

I don’t need any help. I don’t have any burden to put down. My only problem is I don’t know how to get everyone else to see that.

“My name,” I mutter, “is Timothy.”

Nick locks eyes with me, his face stern, his tone hard. “You need to let go, Thomas.”

“That’s the thing, Nick. I already did.”